Shapely.io
shapely.io is a Game Where Ego-Driven, Bloodthirsty Shapes Fight it Out to Prove Superiority Amongst Each other.
Battle against 4 red opponents alongside 3 allies to outscore them in a classic 3-minute Team Deathmatch.
Shapelyio combines the simplicity of those beloved I.O games, rarely requiring more than just a finger to play, while neatly mixed with the intensity of a fast-paced bullet-hell, averaging 30 eliminations per minute!
You'll find a diverse array of characters/shapes, each with their own iconic catchphrases, special abilities, and class-specific roles, collectively shaping the tide and outcome of every battle. Here are just a Few of them that you'll meet...
Tri.Angleton
Launches rotating mini-triangles (trigons) at his opponenets, easily piercing into his enemies. Like a thrown Axe, rotational force must be accounted for, as unless it hits with one of the sharp tips/points (1 of the 3 points), you deal half the dmg, and instead apply minor knockback (Hits tip/point-first will result in a Critical hit, dealing 2x the damage to an enemy, and you can increase the rotation by releasing your touch/LMB).
Sir.Curvious
Encourages an impulsive "Act first, think Later" Approach, while rewarding positioning, timing, and aim. The slowest but tankiest character in the game (as of now), but to underestimate his agility is a mistake many made, and even fewer lived to regret.
Bounce off nearby walls/obstacles, and pounce onto an unsuspecting enemy!
Perfect both the timing and aim of this wall-bouncing ability to make the most of it, as then your enemies will also be "Encircled" for a short-time, leaving them immobilized, and clawing for help!
Rectangulus
A versatile, utility-packed tactician who litters the battlefield with impassable "Rectagons" to stall and punish enemies!
Rectangulus is currently the second quickest, but least durable in the game, and relies on smart barrier placement to control the map, game flow, and to provide maximum support for his team. Rectagons are the ultimate "All-in-one" utility tool, that act as defensive walls, damage-dealer, ally-healer, and a time-stealer for his opponents.
Rectagon Stages of Life:
Stage 1 (Obstacle): serves as a resistant physical barrier to opponents.
Stage 2 (Armed): Barrier darkens in colour, and is now fully "armed" to deal damage to nearby opponents.
Stage 3 (Overcharge): These Rectagons will turn completely into a lime-green colour, restoring +20hp for any other nearby ally (before expiring).
CyLinda
CyLinda sacrifices durability in turn for raw speed and heavy hitting AOE attacks.
Keep your touch or mouse button down (LMB) to charge up an attack. As you do this, CyLinda will cycle through one of three firing stages, each with its own fixed rotation and sound. Quick, you must now aim your fire at the nearest enemy, while timing the release of your touch/mouse button to select a firing stage.
Stage 1: CyLinda places an explosive pink "CyLindamite", and has a minor impulse towards her angle of movement. This short-fused CyLindamite comes packed with minor AOE, damage, and arch, while leaving CyLinda stunned for a brief time.
Stage 2: Cylinda drops an explosive orange "CyLindamite", giving her a mild push towards her angle of movement, and both a split second fuse duration and charge-up time. This CyLindamite deals a 50dmg burst to nearby foes, with a respectable AOE.
Stage 3: Cylinda drops a huge red explosive that blastes her towards her angle of movement, and detonates 2x quicker than a Stage 2 CyLindamite. Like its counterparts, dropping this CyLindamite will still leave Cylinda vulnerable for a brief moment, and takes longer to charge-up time!
Before You Play:
- Regenerate your Health by holding your fire!
- If you couldn't tell from their aggressive, merciless, unforgiving attacks, Enemies are outlined in red!
- Character Selection page has A target icon (top left), click it to visit training mode!
- You are assigned to team blue.
-certain areas that lack barriers allows you to teleport (like pacman), find them!
- Certain abilities like Cylinda's or Sir.Curvious's are activated when you release Touch (or Left Mouse Button).
Quick Guide...
| Updated | 2 days ago |
| Published | 6 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | J.Gamez |
| Genre | Action, Shooter |
| Made with | GDevelop |
| Tags | 2D, Arcade, Arena Shooter, Fast-Paced, html5, Pixel Art, Retro, Singleplayer, Top-Down |
| Average session | A few minutes |
| Languages | English |
| Inputs | Mouse, Touchscreen |
| Accessibility | Subtitles, High-contrast, One button |
Development log
- Shapely.io - First Update!2 days ago


Leave a comment
Log in with itch.io to leave a comment.